Objectives
I love stories about characters interacting with their world and finding their way through it while also growing past their problems in meaningful ways. When it comes to locations I love areas that feel lived in or natural (my favourite are wide open mountain ranges) and I really value a strong cinematic sense of lighting with heavy use of all the tools a digital artist has access to in this day and age. I’d love to work on productions about friends and family going places, exploring, and finding inner fulfillment past their comfort zones.
EXPERIENCE
Animator at Eden Industries | November 2022 - Current
Layout Artist at Slap Happy on Bossy Bear | July 2022 - August 2022
BG Paint Artist at Atomic Cartoons on Sony Animation’s Young Love | Nov 2021 - April 2022
BG Colour Artist on Pivot | Short film | September 2021
BG Layout Artist at Atomic Cartoons on Dreamworks’ Trolls: Trollstopia | May 2021 - Oct 2021
Compositor and effects creator on a team that placed 18th out of 300 teams in a worldwide 24 hour animation contest.
Skills
Fantastic social skills that allow me to work well in teams
A year plus of experience in a video game pipeline as one of two animators on an indie game project being in charge of the full suite of character animations for half the roster as well as hand drawn effects animation.
Proper pipeline procedure within a BG team regarding continuity, lighting, shot preparation, and layer organization to enable animators to work within a given scene.
A willingness to learn new things quickly and rapidly adapt to changing situations
Experienced in Adobe Animate and Photoshop
Proficient in Adobe Premiere and After Effects
A working knowledge of Toonboom Harmony and a proficiency in TV Paint
A great understanding of traditional and digital art tools
Diploma in Motion Picture Arts from Capilano University - 2016 - 2018
Diploma in 2D Animation and Visual Design from Capilano University - 2019 - 2021